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The Last Watchtower
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Devlog
Artwork- WIP monster design
April 12, 2025
by
FarakWarmist
1
#Update, #Design, #Artwork
!!! WARNING !!! The shared image contains some morbid details like guts and bones Hi everyone ! I hope you're doing well ! These past few weeks I've been quite busy with final exams/projects. But that...
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Devlog - Some Development Updates
March 21, 2025
by
FarakWarmist
1
#Update, #Devlog
(Sorry in advance for my English) Current Version: Currently, I have someone working on a Localization system to facilitate translation and adding new languages to the game (he will be added in the ga...
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Bug Fixes - 2.1
March 13, 2025
by
FarakWarmist
Update : Rooted Ghouls spawn optimization. Bug Fixes : Fixed an issue where monsters wouldn't respawn after a Game Over. (This one needs a bit more testing, but it works so far)...
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Bug Fixes - 2
March 12, 2025
by
FarakWarmist
I found, by pure chance, a problem in a script that started calling a Coroutine multiple times when a button was pressed. The intro music now no longer continues after selecting "Hard" difficulty and...
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Little Update - The Final Run
March 12, 2025
by
FarakWarmist
#Update
Update : During the final run, the time between intersections can no longer be passed. The monster spawn rate is slightly increased during the final run. The mechanics allowing monsters to break windo...
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Linux Version (Need Feedback)
March 11, 2025
by
FarakWarmist
#Update
I made a Linux version, but I have no way to test it properly. I wanted to test it on a virtual machine, but only the sound is perceptible. And I think it's due to my machine. So, if you have tested t...
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Bug Fixes - No More Softlock (I think)
March 11, 2025
by
FarakWarmist
#Bug Fixes
I found, in my Reset script, an error that prevented the story from progressing. But now, everything should work fine! (I tested twice and tried different game overs, and everything worked fine) Bug F...
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Update - Rework and Upgrade Some Little Things
March 10, 2025
by
FarakWarmist
1
#Update, #Bug Fixes
Update: The flashlight and the light have been reworked. The Terminal turns on automatically when you interact with it. The Terminal retains your latest searches even if the power goes out (unless you...
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A Small Update for a Bigger One
March 07, 2025
by
FarakWarmist
1
#Update
Hi everyone ! I want to start by thanking you for the +100 downloads. I don't know if that means a lot or a little, but for the small developer that I am, imagining so many people taking an interest i...
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Small Update - Drawing on the Note
March 07, 2025
by
FarakWarmist
#Update
Update: The drawing on the note has been slightly modified to make it easier to find the symbols...
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Update - Monsters Spawn Rate
March 06, 2025
by
FarakWarmist
#Update, #Bug Fixes
Update: The monster spawn system has been reworked to allow more time for the player to interact with the Terminal and talk to Alex. Now the Interaction key will appear at the bottom left of the scree...
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Small Update - Default Language
March 06, 2025
by
FarakWarmist
#Update
Update: English is now the default language when you open the game. You can always change the language with the buttons at the bottom right in the Main Menu or in the Pause Menu...
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Update - UI & Screen Size
March 06, 2025
by
FarakWarmist
#Update, #Bug Fixes
Update: You can now put the game in windowed or full screen from the Settings Menu or the Pause Menu. Bug Fixed: Fixes UI issue related to screen with larger or too small resolution...
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Bug Fixes - 1.1
March 06, 2025
by
FarakWarmist
#Bug Fixes
Bug Fixes: Fixed an error that occurred when The Doorman was disabled during a Game Over scene...
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Bug Fixes - 1
March 05, 2025
by
FarakWarmist
#bug fixes
Bugs Fixed : The Doorman will no longer appear during a game over scene that is not his own. Ghouls will no longer block you when they disappear. Ghouls won't be able to catch you anymore when they di...
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